This is why xcom games have iron man mode. Save scumming is so much a known part of the game that it’s considered an extra challenge to play in a mode where you can’t save scum. I love xcom but I’ve never done iron man mode because there are some moments occasionally that are just serious bullshit and I don’t have the tolerance for it.
Play the way thats fun to you. That’s the point of games.
Not to take from your point (which I fully agree with)…. But doesn’t XCom do an anti scum method of feeding the RNG seed in a way that prevents save scumming?
I know I’ve tried to scum some hacks in that game that always returned the same value.
Sort of. It depends where your save point is. If you’re on the world screen and save before selecting a mission your mission can generate differently when it loads. If you save in mission making the same moves will always give the same results, but changing your moves slightly will cause some different background math and change the chances on a shot hitting, etc. All the enemy groups are generated already if you save in level, so if you get ambushed in some horrific way you can avoid them on reload. I would typically save just before selecting a mission, another at mission start once I’m deployed, and then once more on mission completion. I would rarely use it and eat most of my mistakes, but on a few occasions I would have one of my units get totally fucked by a group somehow hidden one space away around a corner or something like that and then the scum power comes out to save my ass.
Yeah XCom is ridiculously bullshit with how RNG can completely screw up a mission. Ok if you miss a 90% shot, sure there's a 10% chance you miss so that can happen. Missing multiple 90% shots in a row and getting completely slaughtered because of it? Complete bullshit.
It should add some compensation for this, like if you miss a 90% shot you get some extra points added to the next roll. There's nothing realistic about rolling an RNG number to check if something happens or not so it's being too strict on that just to make the game needlessly frustrating. Like if I'm doing perfect tactics and lose because of a string of unlucky rolls, it's just the game randomly telling that I lose. Not much fun.
I remember one in particular where point blank shotguns with 2 soldiers and then my sniper all missed hitting the same damn enemy, all with 90% chance to hit. Resulted in my team getting absolutely steamrolled the next round. This may be the incident that caused me to figure out how to properly save scrub, haha, I was fucking pissed!
The RNG will return the same sequence of random numbers, but doing things in a different order will have those numbers used for different purposes. So saving and trying the exact same shot again will give the same result. If you rolled a 23 and you needed >25 to hit, it will always miss no matter how many times you reload it because 23 will always be the first number in the sequence. But if you do some other action, that 23 gets used for that, and if 56 is the next number in the sequence then that shot will hit when you do it on the next action.
I play games with cheats so that I don't have to struggle getting materials, or other annoying things that games do to pad out time. I play games within a small time frame, therefore, I do not want to spend the little bit of time I do have doing mind-numbingly boring shit, and get back to having actual fun. :)
YES! I was going to say WeMod, but chose cheats instead, because some games I play require Cheat Engine since WeMod doesn't have the cheats I'm looking for. Sometimes, Cheat Engine also has more options, and can always be used to make your own.
But annoyingly, I'd walk into a room of enemies that I didn't know were there and just get absolutely shredded, where the whole party would die.
Or I'd fail a check 4 times and feel like an entire quest line got closed off or that I couldn't finish a quest because the fight was too difficult. Kind of annoying.
it depends on the game imo. in the end so what it takes to enjoy it it's your free time. but it's also easy to remove the enjoyment entirely, and at some point you are better off just modding what you want in.
Nethacks a good example of that. permadeath is pretty key to the way the game was designed. restoring a backup save file does help when youre starting out but then why not just enable explorer mode and keep going?
Or if you're reloading saves in bg3 every time the dice rolls are bad.. why not just get a mod to do infinite rerolls or always roll perfectly?
I actually did dose myself with wormwood tea and take some pyrantel after coming back to America. I had been living off of tap water that was sourced from a lake that had leeches, and wasn’t chlorinated after being taken from that source. Now every time I see water with bubbles in it, I make a joke that it’s leeches breathing in the water.
Do you want financial advice or relationship advice?
Because they are both the same. Talk to your wife. Have grace and compassion. She's probably been stressed about this for a long time, digging deeper and hoping she can crawl out of it.
Remember this is the woman you love. She's scared and ashamed. You're partners, and her problems are your problems.
Go to her and tell her you love her. Tell her you just want to understand what happened, but whatever it is, you'll pay it off together. $2,500 is not going to break you, and if you set up a payment schedule, you can budget around it.
Transparency, communication, and empathy will get you through this.
Once you're past the initial confrontation, it's also important to tell her how hurt and shocked you are that she kept this from you.
She's probably both scared and relieved that you know. $2500 is a lot of money. Work together on a plan and move on. The difficult things that you face together improve your marriage.
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