FookReddit69 ,

Not forgotten or obscure but... Assassin's creed 3. Yeah the main character sucks but I love the missions and map. Also has just the right amount of pirate like missions (in 4 is too much). I don't understand why people loved 4 so much the story of that game sucks lol and the villains are so forgettable.

pastermil ,

The main character is pale in comparison to Ezio, but I don't see how he suck.

FookReddit69 ,

He gets bitch talked the whole game and he lost at the end anyways lol... Doesn't make for a very enjoyable character. I really like his physically blunt and badass is though.

boletus ,

4 had a lot of issues, bad story, trailing missions and a lot of pacing problems. But it's the best pirate game ever made. And the ship combat was great

FookReddit69 ,

Like I said, too much piracy, you're not even an assassin's anymore... Also funny how there's so much praise online for that game yet NOBODY mentioned the villains. They're so forgettable. In the other games, even the bad ones I can remember a face or names, 3 had some of the best actually. 4 is just a blank space.

boletus ,

Put simply man, it's just a cool pirate game. The story was supplemental enough to kinda keep u going but the gameplay was the good part.

rbn ,

Guild Wars 1

shankrabbit ,

I don't know if it was nostalgia, or the story, or the gameplay... But, man, I miss that game.

rbn ,

It's still there and playable. I read that NCsoft is currently in some financial trouble so if you want to give it another try, better start sooner than later. ;)

Nemoder ,

GW1 had a great campaign that felt good to progress though. It had some grindy stuff at the end for players that wanted to keep playing past the missions but it wasn't required. Unlike GW2 that just feels like boring grind all throughout.

leftofthat ,

Blast Corp 64

mikyopii ,
@mikyopii@programming.dev avatar

Metal Arms: A Glitch in the System

otacon239 ,

Dang. I thought I was the only person who had ever heard of this one. Might have to boot it up in an emulator one of these days and give it a go.

The_Che_Banana ,
@The_Che_Banana@beehaw.org avatar

This was a great little game!

Nomad ,

Empire earth

pingveno ,

I loved that one so much! The only flaw really was that the tech tree is incredibly massive. It's feels unnecessarily difficult to learn.

Fleppensteijn ,
@Fleppensteijn@feddit.nl avatar

Streets of Rage, even if it's just for the music

The original GTA, it somehow has the atmosphere of 80s/90s that only Více City could kind of replicate (and multiplayer was fun)

ICastFist ,
@ICastFist@programming.dev avatar

Streets of Rage

I thought 4 did rather well commercially?

call_me_xale ,

Sigma Star Saga for the GBA. Really creative mashup of an RPG and a side-scrolling shooter, with a cool weapon-configuration system thrown in. Definitely suffered a bit from platform limitations, but there's absolutely more that could have been done with the core concept.

Shockingly good writing, too.

Philote ,

Drakan series needs reboot. I played Drakan; Ancient gates. That game was so much fun. The seamless transition from fighting on a dragon to fighting on your feet. The next level spell casting where you had to trace out the symbol to cast. The lore felt really deep like there was a lot of secrets they never fleshed out and ever since I’ve had an itch that never got scratched.

Jtee ,
@Jtee@lemmy.world avatar

It's not underrated or forgotten, but LOTR two towers.

phanto ,

Sentinel... From waaay back. Like, Commodore 64 age.
I think it would be a perfect VR game, too.

Strayce ,

Psygnosis did a remake in the late '90s.

There is also an indie VR game I've played that's heavily based on it, damned if I can remember the name tho. I believe it's on sidequest.

phanto ,

I own the remake, and I actually had a fan site for it...
And got to interview John Freaking Carpenter for that fan site, as he did the music for Sentinel Returns.
It was exactly as awesome as it sounds.

BrundleFly2077 ,

Wooooooaaaah. I was scrolling through looking to see if anyone was gonna mention this one.

I feel seen today. That game changed me as a kid.

macabrett ,

Yoku's Island Express. Before playing it, I didn't like pinball or search-action games (metroidvanias). I ended up loving it. I still don't really enjoy pinball on its own, but I now have a deep love for search-action.

ZombieBait ,

It's definitely the best pinball-metroidvania postal service simulator available.

dependencyinjection ,

I want a modern Road Rash or Destruction Derby.

ICastFist ,
@ICastFist@programming.dev avatar

Road Redemption was a Road Rash-esque attempt some years ago. I remember the performance was kinda shitty, but the game was mostly fine.

mydoomlessaccount ,

Absolver. It was the precursor to Sifu, but with slightly slower and more methodical combat (more like a Soulslike, almost).

The coolest part of it is, as you play and fight players and NPCs, your character will slowly learn and unlock the moves that are used against them, which you can then put into your moveset and chain together with other moves to create your own style. If you don't want to do that, you can join a player-run school, and be given the fighting style of that school's master, which your character will learn as they use it.

The story mode is pretty short. It's mainly about PvP (although, before development stopped, it DID get a free DLC with a co-op dungeon run that's worth killing a couple of hours on). Of course, a PvP-focused game with nobody playing it isn't exactly the most entertaining thing to spend your time on, so- outside of a small collection of diehards- it pretty much stays a ghost town.

It had heart, it had ambition, and it had creativity. My friends and I were really hoping the success of Sifu would mean people might start going back and maybe breathing a little life into it, but that didn't happen. We hoped maybe they'd announce a second one, but that hasn't happened yet, either. It'll probably just be another Sifu. That one was a proven success, so it makes more sense.

The servers are still up for now. No idea how much longer it'll be supported. But, if you've got friends you can play it with, it might be worth looking into and seeing for yourself what the game offered, and what could've been.

Codename_goose ,
@Codename_goose@sh.itjust.works avatar

I waited to see if anyone mentioned it, but, POD. A old 1997 racing game from Microsoft built by Ubisoft. You can get the gold edition on GoG for rather cheap but I would absolutely love to see a remaster or remake. Unfortunately I would rather it not be made by Ubisoft as I don’t want to be forced into a separate account login setup from Ubisoft.

ace_garp ,
@ace_garp@lemmy.world avatar

xracer - A WipeOut clone (would love some development on this)

https://packages.debian.org/sid/xracer

---//---

Sauerbraten FPS (1990s fps distilled)

http://sauerbraten.org/

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