I think it's great that bad or unpopular games are getting translated. In a perfect world, everyone would be able to play and understand any game, good or bad. This kind of work is bringing things one step closer to that ideal.
Seems like the sort of thing that Nintendo will want to shut down. There are legal loopholes that can be taken to avoid copyright infringement in such cases (such as releasing a game engine without any reasources/assets a la the Super Mario 64 decompilation project), but it doesn't look like this SM64-on-GBA project is doing anything like that. (Which is unfortunate. Other projects like the Link's Awakening PC port that got shut down not too terribly long ago also didn't take precautions.
Don't get me wrong. I hope this project sees the light of day. I just don't think Nintendo will let it. And I wish the creators of these sorts of projects would take the necessary precautions to avoid being shut down on copyright grounds.
At this point no one can act surprised when they receive a cease and desist. I wish creators like this would spend their time making their own games instead of piggybacking on established IP, but they continue to do it because it garners headlines like this. In other words, they're trading on Nintendo IP for promotional reasons. If they swapped the player character and the level design, far fewer people would hear about it.
I don't think it's trying to cash in on sm64's popularity, it seems more like it's their favourite game and they want to do something cool with it. It's a port/demake, it's not like they're trying to make a new game.
My friend, I think you need to join us indie gamers, especially on PC. DRM free, minimal updates, small installs, high novelty and weirdness factors. I barely play anything "AAA" anymore and definitely nothing that does Games as a Service.
I gotta agree here. Every game doesn't feel the same if you don't constrain yourself to the world of overhyped overmonetized AAA slop.
In my library I have a game about running an alternate-history navy sitting next to one about being a scrapper in space. The next one over is about terraforming a planet with your own labor. Then there's a pure-bred Igavania next to a quirky game about power washing.
Sure, there are multiplayer titles in there as well but virtually none that even bother with anti-cheat bullshit because coop beats competitive in my opinion.
(For the record, I do own overhyped AAA slop but it's nowhere near the majority of what I play.)
Big fan of this solution. Switch emulation is also pretty great on the steam deck and gets rid of most of the modern grossness (always on, obtrusive DRM, etc) that comes with playing on they physical device.
Are you just using the last release of Yuzu or something? I've become relatively keen to emulate my Switch games on Steam Deck because it's just so much more comfortable to hold, at least for me.
I'm lucky enough to live next to a retro game store. I can still walk over see a random ps1 game, glance through the manual and play it at as soon as I get home. Still lots of great stuff out there and that's just one system. The game I just made a post about only cost me about $10.
I hate the install/download times for new stuff too. I'm hoping for some sci-fi/tech miracle that solves the whole thing.
tl;dr: "Growing up sucks because it makes everything look the same old."
I mean... yeah. That is why you have to stop wishing for "the same old" over and over again and embrace the new. And yes, I (also) think DRM has no other purpose than to hinder performance.
I mean, you're 40 now (or close to it). A lot of your nostalgia is also wrapped up in being 5. I too was an 80s kid but if the market hadn't changed your reaction would. You probably aren't sitting under a blanket learning the names in Dave the Diver. You have an income now so you probably wouldn't just wait till your parents bought you Hades 2. You're probably not running around with your friends right now pretending to be Helldivers. Games have changed but so have you. The Indie market is carrying the torch of these bygone days. A lot of the stuff you want wouldn't have the same impact on you today. I am however watching my own children glom into game characters. My daughter loves Mario and Mega Man without going to Blockbuster to rent the cartridges.
(Btw madden 95 does work on the SNES classic, they're pretty easy to jail break and fill with your own ROMs)
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