RetroGaming

jodanlime , in Jaw-Dropping SNES Mod Fixes One Of The Console's Biggest Problems | Time Extension
@jodanlime@midwest.social avatar

I have Voultar's mod in my one chip, it's great for RGB. I also love his YouTube channel.

gofsckyourself , in Jaw-Dropping SNES Mod Fixes One Of The Console's Biggest Problems | Time Extension

$100 though. That's a bit more than I can justify for myself.

RvTV95XBeo ,

Hard to fault them though, hard to imagine they are expecting high enough sales volume to drive the price down

xan1242 , in Sonic Mania Dreamcast Port Has Sega Fans Going Wild | Retro Dodo

I really wish I could find time to work on the PSP port of RSDKv4 lol

It runs at like 2 FPS currently thanks to everything being run in software mode.

I was actually amazed at how otherwise simple it was to get running. Technically all it needed was SDL which was already on PSP.

xyzzy , in Ys Memoire: The Oath in Felghana Will Be Released In The West | Retro Gaming News 24/7

Welp. I have the PSP version but haven't gotten around to playing it. Guess I'll play the remaster on Switch instead.

It's apparently set for early 2025.

yyyesss , in Jaw-Dropping SNES Mod Fixes One Of The Console's Biggest Problems | Time Extension

JAW DROPPING, you say? Can we please stop with the clickbait headlines?

smeg ,

Lemmy User SLAMS Internet Journalist

yyyesss ,

You won't BELIEVE what happens next!

MisterMoo ,

The internet is losing its mind!

brrt ,

But first, a word from our sponsor.

frezik ,

Did you know you can watch "Barbarella and the Space Wizards" on Netflix using NordVPN?

Lost_My_Mind ,

You called?

Alexstarfire , in Jaw-Dropping SNES Mod Fixes One Of The Console's Biggest Problems | Time Extension

Making the picture sharper makes it look much worse. A bit brighter, sure, but much worse looking. It's rather odd that most devices like tbis are trying to replicate the CRT look on modern displays and this company is doing the exact opposite. Does someone actually want this?

rustydrd , in Jaw-Dropping SNES Mod Fixes One Of The Console's Biggest Problems | Time Extension
@rustydrd@sh.itjust.works avatar

How does it work?

Proceeds to not explain how it works.

A_Random_Idiot , in Jaw-Dropping SNES Mod Fixes One Of The Console's Biggest Problems | Time Extension
@A_Random_Idiot@lemmy.world avatar

I mean... Isnt this pointless and entirely defeats the purpose of the pre-High Def consoles?

SNES (and other consoles, like genesis and NES and what have you), Were not made to have radically sharp pixel perfect graphics. They were made to be used on CRTs. The games were designed to take advantage of the natural antialiasing/blurring and shading that was inherent in how a CRT works to create the end product graphic on the screen.

These consoles were never meant to have extra sharp super stand out pixels. They look worse the sharper you make them. Just a comparison of CRT shots vs Emulation shows how much better and detailed they look due to the blurring and depth provided by the way CRTs work.

If someone wants to be revolutionary, they'd create a graphic mod that 1:1 recreates how the graphics looked on the CRT, with the depths, shading, blurring, etc.

MrSpArkle ,

Yeah, hard agree. There are likely technical benefits to being able to extract a pure image from a real snes, but art-wise it’s not for the best.

SgtLuno ,

I fully agree but disagree at the same time. I think the better way to look at it is that now the end user has a choice. I grew up with emulation and the actual console, and appreciate both approaches. I have a snes, a CRT, as well as a flat screen tv with a scaler. I like being able to choose how I can experience it; like I said, I like both. While it may not be end user accurate, it's really cool knowing there's an option for people wanting those crisp pixels.

Feathercrown ,

I fully agree but disagree at the same time

Bartsbigbugbag ,

One chip SNES already have super sharp pixels, this just brings 2 Chip SNES up to the standard set by the one chip models. This won’t make them look sharper than one chip SNES on a CRT, but it will make them look more accurate on them, and it will look better on modern displays also.

A_Random_Idiot , (edited )
@A_Random_Idiot@lemmy.world avatar

Making SNES images sharper and clearer is the opposite of more accurate. as I already said in the previous post.

Its not how the game is supposed to look. Its antithetical. it gives you worse graphics that are miles away from what it was supposed to look like.

shinratdr ,
@shinratdr@lemmy.ca avatar

This isn’t an HDMI mod that pulls from digital signal and outputs to digital, or an RGB mod that bypasses the analogue hardware.

It’s a mod that corrects poor image in some specific models of SNES to bring them to the standard of other models of SNES. Details here: https://www.retrorgb.com/snesversioncompare.html

I understand what you’re getting at because it’s a common refrain, but the fact that some models of SNES do not exhibit this behaviour strongly indicates it was not how it was supposed to look, and is caused by poor manufacturing tolerances and/or aging caps.

Not all degraded video quality was the intended vision for the device, unless your argument is that a fraying composite cable that you have to jiggle around and a controller with a broken “R” button is also core to the experience. That may have been YOUR experience as a kid, that doesn’t make it the intended vision of the creators.

It’s a fine line, but this falls on the side of early manufacturing errors and not intention.

frezik ,

There is no "supposed to look". There are many variations of displays, and not all versions of the SNES were the same. Not all CRTs are the same, either. Not all development environments looked anything like an actual SNES--they may have used very sharp computer monitors.

It's entirely subjective, usually based on whatever you personally grew up with.

LunarLoony ,
@LunarLoony@lemmy.sdf.org avatar

Not at all. Just because a CRT is inherently fuzzy, doesn't mean you shouldn't have a nice sharp source image.

VirtualOdour , in Jaw-Dropping SNES Mod Fixes One Of The Console's Biggest Problems | Time Extension

I don't really understand why you'd do this, either you want a retro experience or not? There's millions of ways to get a better visual experience so why would you modify classic hardware?

Daxtron2 ,

Because we can

just_another_person , in Play 3DS Games On A Virtual Reality Headset | Retro Gaming News 24/7

Trippy. Saved.

GrappleHat , in Minecraft Is Being Ported To Dreamcast And GameCube | Time Extension
@GrappleHat@lemmy.ml avatar

This is a remake, not a port. And being so I wonder: "Why not just port Minetest instead? It'd get better longterm support that way. And why reinvent the wheel?"

taiyang , in Play 3DS Games On A Virtual Reality Headset | Retro Gaming News 24/7

Yes, except I think I'd prefer emulation. I was able to get Dolphin to work in VR and that was wild but quite a bit was broken. Wasn't because of emulation, though, as culling was usually the main issue and emulation was able to fix it.

Except animal crossing, those games take place on a giant cylinder and it's super trippy to see in VR.

drasglaf , (edited )
@drasglaf@sh.itjust.works avatar

Citra can already be played in VR, this looks a bit unnecessary.

taiyang ,

Haven't seen citra in a while. I'll need to take a look.

lone_faerie ,

True, but there's also just something cool about being able to do it on actual hardware, like that one guy getting VR to work on the N64.

RightHandOfIkaros , in DYKG - Every Cancelled Nintendo 64DD Game

The DD was a really good idea from Nintendo, but using floppy disks instead of just regular CDs was a big oversight. Classic Nintendo bending over dollars to pick up pennies in an effort to prevent piracy.

SynonymousStoat ,

The DD disks were writable so I don't think CDs would have been a good alternative back then as CD burners were still decently expensive at the time.

RightHandOfIkaros ,

DD floppys were writable but I am pretty sure they didn't fit into a standard floppy drive either. Sure, drives capable of writing to CDs may have been more expensive at the time, but at least it wasn't specialized equipment and you could use it for other stuff as well.

reddig33 , in What do you guys think goes great with the Atari 2600?

I’d go for the ColecoVision. The controller on the intellevision is strange, as are the graphics. Maybe that’s your thing, but as a kid I always wanted the coleco. Especially if you can find the racing controller for Turbo.

If I were to get an Intellivision, I’d spring for the Intellevision II model. Much cooler looking design and takes up less space. The only problem is if you get the speech module, finding one to match the later design language is harder.

RightHandOfIkaros ,

The Colecovision is basically the Intellivisions cooler cousin.

over_clox ,

I had a ColecoVision with the Atari 2600 adapter. Yes, they made an adapter for it.

Kolanaki , in What do you guys think goes great with the Atari 2600?
@Kolanaki@yiffit.net avatar

Intellivision has some great games, I know for sure from experience (it's what I grew up with before NES). Plus I always liked the idea of the overlays for the controller to tell you what buttons do what in the specific game you're playing.

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