An awesome RPG by Sierra (Fallout1+2). It was a bit unfinished, but you had such a great roleplay-experience.
A second part was planned using Source-Engine.
For isometric RPGs Arcanum truly was unique. The dialogue and story was polished to a brilliant shine in a fantasy world going through the industrial revolution. The soundtrack composed entirely of a somber string ensemble added so much to the narrative and feel of the world, as if its magic was slowly dying out to make way for industrial expansion and exploitation. It stands up there along with the original Fallouts and Planescape: Torment. It's a tragedy a sequel was never made. The only modern game that comes close to the aesthetics is the Pillars of Eternity franchise.
Oni by Bungie West. Ran circles around the Tomb Raider franchise. If it did not get caught up between Bungie West selling off to Microsoft, and an IP mess between Microsoft-owned Bungie, Take-Two and Rockstar, this would have been one of the greatest titles ever. Oni community and mod scene is still alive, 20 years later.
Oni was the basis for Halo and GTA's open world system. And its release had to be rushed without multiplayer and a few bosses and levels. Still one of the greatest titles that can be played. Aced the third person hybrid gun-handheld combat system. There is no cyberpunk game of this level made to this date, and there are very few to begin with.
Not forgotten or obscure but... Assassin's creed 3. Yeah the main character sucks but I love the missions and map. Also has just the right amount of pirate like missions (in 4 is too much). I don't understand why people loved 4 so much the story of that game sucks lol and the villains are so forgettable.
He gets bitch talked the whole game and he lost at the end anyways lol... Doesn't make for a very enjoyable character. I really like his physically blunt and badass is though.
4 had a lot of issues, bad story, trailing missions and a lot of pacing problems. But it's the best pirate game ever made. And the ship combat was great
Like I said, too much piracy, you're not even an assassin's anymore... Also funny how there's so much praise online for that game yet NOBODY mentioned the villains. They're so forgettable. In the other games, even the bad ones I can remember a face or names, 3 had some of the best actually. 4 is just a blank space.
Soul Reaver seriously needs a reboot. Soul Reaver kept getting mentioned a while back when Square Enix sold off Cristal Dynamics to pay for NFT scams, but no mutterings of a reboot/remake.
I remember that, and participated as well. IIRC, the response they got was significantly larger than their most optimistic predictions, so they are aware that there is big interest. Hopefully it lands somewhere that will actually complete the project.
It's still there and playable. I read that NCsoft is currently in some financial trouble so if you want to give it another try, better start sooner than later. ;)
GW1 had a great campaign that felt good to progress though. It had some grindy stuff at the end for players that wanted to keep playing past the missions but it wasn't required. Unlike GW2 that just feels like boring grind all throughout.