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davej

@davej@dice.camp

Carer by necessity. Catservant by demand. Roleplayer by avocation. Australian by birth. Ethnically Gen-X/culturally Millennial.

Formerly @il_beavo on Twitter. Previous lives in politics, hospitality, and frontline passenger rail management. Currently a full-time vagabond.

Searchable via Tootfinder.

This profile is from a federated server and may be incomplete. For a complete list of posts, browse on the original instance.

davej , to random
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I hate to be that guy, but games have used this GMing technique for well over a decade now. https://youtu.be/DXUnEk4cuYI

davej OP ,
@davej@dice.camp avatar

@risa Absolutely. I don’t begrudge people the enjoyment they may draw from playing #DnD or #Pathfinder or whatever, but it does my head in how often the same problems come up, and how often they need to reinvent the wheel.

If I had three tips for D&D DMs, off the top of my head:

  1. Read #DungeonWorld's GMing advice.

  2. #NightsBlackAgents took conspyramids from Emily Care Boss. You should, too.

  3. Steal montages from #13thAge, and then steal One Unique Things.

#ttrpg

Tim_Eagon , to random
@Tim_Eagon@dice.camp avatar

This morning, as I was laying on the couch watching my son draw, I was reading a review of an adventure by Bryce Lynch. While criticizing florid prose, he wrote "Adventure writing is technical writing and has a different set of rules for how to present information." I'm inclined to agree with this statement, even though I've never really thought about it in those terms. Thoughts?

davej ,
@davej@dice.camp avatar

@Tim_Eagon I think it’s more true of rulebooks, but it holds for adventures, too. For all its (at times) literary airs, at its heart an adventure is an instruction manual to assist a GM and players to satisfactorily resolve a dramatic situation.

darjr , to random
@darjr@chirp.enworld.org avatar

Who else is running something for Free RPG Day? I'm running DCC Across the Veil of Time and Rojo a Kurosawa Inspired Bloodshed and maybe one other. Not sure of exact times yet.

davej ,
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deinol , to random
@deinol@dice.camp avatar

I really want to explore Glorantha someday, but RuneQuest is a little too rules heavy for my taste. But I also don’t have a core game mechanic that I’m enough in love with to convert it to.

But like instead of stats + runes + skills + all the other stuff that goes into RQ, I’m thinking something where a character is just Runes for stats, maybe ranging from 0 to 5.

Although maybe I should just try QuestWorlds version instead.

davej ,
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davej ,
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@deinol That’s fair enough. The last two D&D editions have left me a bit cold.

I love the lore in Runequest, but the resolution mechanics always feel like stopping the fun to do long division. Realism’s great and all, but its crunch and complexity detracts from the game, IMO.

davej ,
@davej@dice.camp avatar

@deinol Oh, I like Greg’s lore—it’s Steve Perrin’s combat mechanics that really do my head in.

Tim_Eagon , to random
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Ugh, since I started watching more YouTubers last week, my recommendations are now filled with video after video with clickbaity titles and thumbnails talking about the Cynthia Williams resignation. One is over 2 hours long! There's no way anyone has more information than what Rascal News reported in like three tweets, and they certainly have no insight into the Hasbro C-Suite. I almost regret subscribing to more TTRPG YouTubers. The discourse sucks y'all.

davej ,
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@Tim_Eagon I don’t think it really is discourse anymore—it’s simple punditry.

epidiah , to random
@epidiah@dice.camp avatar

Hey folks, tell me the most recently published you've played!

(Define any of the above terms however you choose.)

davej ,
@davej@dice.camp avatar

@epidiah Either Blade Runner or Dragonbane, I think.

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