RetroGaming

OldManBOMBIN , in he finished Paper Mario 64

What a time to be alive. Using a PS3 controller on a Macintosh laptop to play a Nintendo game, all while using board games as a desk. Lmfao I love it op.

SteveDinn , in he finished Paper Mario 64
@SteveDinn@lemmy.ca avatar

Nothing spurred my son to read (and then read better and faster) more than the fact that it was required to play video games.

ShitOnABrick , in My Arcade Atari Game Station Pro: Video Game Console with 200+
@ShitOnABrick@lemmy.world avatar

These emulator box things usually have very poor quality prehaps the evercade might peak your interest and its only a little bit more or a raspberry pi

Kolanaki , in What's everyone playing?
@Kolanaki@yiffit.net avatar

Would X3TC count as retro? It's from like 2005. I tried playing X4 because fans said it was like X3 but better... But it's not. It's so much more convoluted in all the wrong ways. The menus are trash. The RNG sucks. The AI economy is even worse. X3 is still a way better game.

Tippon , in If forced to choose one retro console forever what would you choose and why?

Super Nintendo, or SNES. The Mario and Zelda games were great, and so was Mario Kart, but there were loads of great third party games too, like Castlevania and Super Probotector (Contra?).

NewNewAccount , in If forced to choose one retro console forever what would you choose and why?

FYI, retro means something new with inspiration from the past. The word you’re looking for is vintage.

Setting that aside, it’s gotta be the SNES. The games from that generation have aged far more gracefully than the early 3d games of the fifth and sixth generation consoles.

DarkMetatron ,

In german this differentiation is only valid for furniture (and sometimes clothing), everything else is always just Retro. 😮‍💨 People are unwilling to change their minds on that.
I had that discussion often enough to give up and just accept it.
Sometimes neo-retro is used for inspired new stuff, seems to be easier to create new words the to use the correct ones it seems. 😫

ShitOnABrick , in If forced to choose one retro console forever what would you choose and why?
@ShitOnABrick@lemmy.world avatar

Xbox 360 if that's to young then prehaps the PS2 or gameboy

RightHandOfIkaros , in The strange world of Japan’s PC-98 computer

I love the art and sound of PC98 games, I just wish they weren't all so full of porn.

EDIT: The author of this article is dead to me. They called Hideo Kojima "problematic."

Even_Adder , in The strange world of Japan’s PC-98 computer

This author is a serious prude. They have an interesting definition of Otaku and makes it seem as if all doujin were porn.

demonsword ,
@demonsword@lemmy.world avatar

Japan’s culture of hermetic male obsessives…sort of an primordial Incel, if you will

yeah, s/he does not seem to have any clue at all

guyrocket ,
@guyrocket@kbin.social avatar

He, apparently:

Biz Davis is a producer & writer who's spent 20 years in the world of underground music, events and eventually advertising. His work focuses on obsessives and their obsessions, circular economies and cyberpunk aesthetics.

demonsword ,
@demonsword@lemmy.world avatar

His work focuses on obsessives and their obsessions

then he should know better than make the false equivalence that otakus are all incels I guess

echo64 , in Analogue is shipping its TurboGrafx console and restocking Pockets

For anyone on the fence and has seen all the online "controversy" that always follows analogue, I can say I bought my pocket a long time ago (first batch), and I've loved it ever since.

It's absolutely that switch-like classic gaming experience I've wanted. No lag like android based systems (i went through a few of those), and I can play on my big tv when I want, and everything looks so. Damn. Good.

Loved every minute I have spent with the thing and don't regret it for a moment

million ,
@million@lemmy.world avatar

To give an opposite take, I bought my pocket and haven’t done a damn thing with. It’s a bit of a project to get the firmware and games on it so it’s kind of just sitting there.

More on me than the pocket.

echo64 ,

Yeah, I mean, I mostly just play with rom carts.

But also, that's like buying a ps5 and then never buying a game for it. A lot of money is just sitting on your desk.

TheEntity ,

What controversy do you mean? I didn't follow Analogue Pocket too closely, so I'm not up to date.

djidane535 ,
@djidane535@kbin.social avatar

Well, Analogue does not communicate that much. They promised a lot of features but did not deliver all of them yet (even 2 years after the Pocket release). It’s also difficult to buy their products, which attract the greed of the scalpers. And they generally rely on pre-orders, meaning you pay everything upfront 1 year in advance (tough this seems to change a bit, they have in stock the Pocket they sell now).

Amazing hardware but poor communication, software (very slow to get any update), and frustrating to buy from.

While I can understand the general « mood » about Analogue, I really love my Pocket, and I almost had all the features I wanted day one, so I do not complain.

simple , in Finished Rewiring, Very Happy With The Results
@simple@lemm.ee avatar

Three gamecubes? Damn, man.

Norgur ,

This guy cubes

v1605 OP ,

GameCube cubed

Rhynoplaz , in [Zelda II]I did it!

You really are a hero. I got stuck in Death Mountain and just haven't gone back. That is not an easy game.

TORFdot0 OP ,

I could never find Bagu and get Riverman to open the bridge to get that far as a kid. I actually found the hint accidentally trying kill the blue blob in town. Lol.

Zelda II definitely was one of those games where they made it hard on purpose to lengthen the game. I’m doing some research for my review of this game and the director admits as much.

mercano ,
@mercano@lemmy.world avatar

There was a lot of that in that era. Arcade games had financial incentive to be hard as players would tolerate to eat as many quarters as possible. The home ports carried this difficulty over, and many console originals picked up on it. (See Battletoads.)

somethingsnappy ,

Battle toads can eat a schlong. Actually good games like kid icarus, etc were just as hard but actually fun to play.

ch00f ,

For the home market, there was an incentive to make the game hard to beat before you had to return it to Blockbuster.

cupcakezealot , in [Zelda II]I did it!
@cupcakezealot@lemmy.blahaj.zone avatar

i am error

(but for real congrats!!) ❤️

bibliotectress , in [Zelda II]I did it!

That game is impossible. I can't believe how many people in the comments say they've beaten it. I never beat it as a kid, and when I tried it again on the switch a couple of years ago, I still couldn't make it very far.

discostjohn ,

Same. I played it on the switch maybe a year ago, and at first I didn't understand the reputation for being tough, but after a half hour I was too frustrated to keep playing.

ook_the_librarian ,
@ook_the_librarian@lemmy.world avatar

I never beat it as a kid either. I barely played it. I thought it was cryptic and punishing, although 9-year-old me wouldn't have used those words. Just a simple "This game is dumb." worked.

In fact, I thought it was pretty universally reviled. I've since learned that this is due the to fact that a child's gaming social-sphere in the 90s could be quite limited.

About 5 years ago, glancing across a bookshelf, a certain game cart happened to catch my eye. I couldn't tell you why it was this particular game cart that my attention ;) but I really started to think about it. I don't actually know anything about Zelda 2 (other than "This game is dumb."). So then I thought, maybe it wasn't for kids. Nine-year-olds are pretty ego-centric. The NES was one of our toys. No adults were playing these things. Did I mention my social-sphere?

It then occured to me: I'm a blank slate. I know next to nothing about the progression, the map, or anything. Of course along the way, I found things familiar, and I knew things like >!Shadow Link was the final boss!< but I didn't know >!how to cheese the Shadow Link fight!<.

So I gave it an honest, no-help-other-than-the-game's-original-manual playthrough. Yadda-yadda-yadda, Zelda 2 is one of the best games on the NES, and in my book, that makes it one of the best games ever.

In hindsight, Zelda 1 is cryptic af. "The 10th enemy has the bomb", "gumble gumble", "shaka when the walls fell", wtf? If you'd like to know what the 10th enemy thing is: >!hopefully someone below explains drop counts because I'm sure as fuck not going to!<. How was a kid or adult going to figure that out?

My Z2 playthrough took days, maybe 10, but my memory is fuzzy. I got pretty stuck >!looking for the mirror!< and I wondered around for a full day with no progress although I felt like I understood where the game wanted me to go. About halfway through the next day, I read the manual. I didn't actually think when I started that I was going to do a no-help-other-than-the-manual playthrough. I thought of as a no-internet-on-an-80s-game playthrough. After the realization that the manual wasn't outside help, I did use the internet for that. Well as soon as I learned >!hammers can chop down trees!<, I was on my way. The rest of the playthrough went smoothly, apart from being hard as fuck.

makyo , in [Zelda II]I did it!

One of my proudest moments as a child was beating this game. Incidentally, fighting the end boss was the first time my parents caught me swearing.

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