LeviKornelsen , 3 months ago [Thread, post or comment was deleted by the author]
[Thread, post or comment was deleted by the author]
LeviKornelsen OP , 3 months ago [Thread, post or comment was deleted by the author]
bedirthan , 3 months ago @LeviKornelsen more systems need a "fight to the KO" or "first blood" ruling
@LeviKornelsen more systems need a "fight to the KO" or "first blood" ruling
rdonoghue , 3 months ago @LeviKornelsen It's something that has lead to my greatly appreciating the "wreck" skill in Blades in the Dark for providing a clean way to distinguish whether the intent is roughhousing or murder.
@LeviKornelsen It's something that has lead to my greatly appreciating the "wreck" skill in Blades in the Dark for providing a clean way to distinguish whether the intent is roughhousing or murder.
artikid , 3 months ago Italian @LeviKornelsen morale and intimidation rules can go a long way into making non-deathly violence/threats a thing into games.
@LeviKornelsen morale and intimidation rules can go a long way into making non-deathly violence/threats a thing into games.