RetroGaming

M500 , in Capcom and GOG join forces to release the original Resident Evil™ trilogy!

25 for the bundle is perfect. Each of these games could probably sell for 15-20 alone.

I’ll probably pick this up after seeing a review of it on the steam deck.

I played resident evil 3 first and fell in love with the series. God, that wa before ps2 was out. It was so long ago.

xyzzy , in Upcoming ANBERNIC RG40XX Handheld “Leaks” | Retro Dodo

"Leaks"

Nacktmull , in The Amiga Is Getting A Dune II Remaster From One Of The Original Developers | Time Extension
@Nacktmull@lemmy.world avatar

I think the PC version of Dune 2 was fine, so this project seems a bit obsolete. On the other hand I can only respect the perfectionism though.

neo , in The Amiga Is Getting A Dune II Remaster From One Of The Original Developers | Time Extension

Finally a reason to upgrade from my C64!

AndrewZabar , in Interview: Digital Eclipse On Mighty Morphin Power Rangers Rita's Rewind

Why does an article about the power rangers have a thumbnail of Voltron?

halfstep ,

That's not Voltron fam, it's the original Power Rangers' dinozords combined to form Megazord. So basically Voltron.

wagesj45 , in Interview: Digital Eclipse On Mighty Morphin Power Rangers Rita's Rewind
@wagesj45@kbin.run avatar

I know it's pandering to my millennial nostalgia, but they're doing it so well.

Roldyclark , in Sonic Adventure - NiGHTS cameo pinball table (Sega Dreamcast, 1999)

Dreamcast was peak vibes

slumberlust , in Atari 50: The Anniversary Celebration Expanded Edition announced for PS5, Xbox Series, PS4, Xbox One, Switch, and PC

This was a really cool endeavor and one we as a community should support in the hopes that more like it are made. The people and teams involved in these historic projects aren't getting any younger.

Strider , in Fighting Force Collection Revealed For PS5, PS4, Switch, And PC | Retro Gaming News 24/7

I really love brawlers from all decades but man, Fighting Force just isn't a good game.

tacosanonymous ,

Fighting Force 64 really drove that home for me.

MentalEdge , (edited ) in Best way of playing Wipeout these days?
@MentalEdge@sopuli.xyz avatar
  • Wipeout HD/Fury can be played using RPCS3
  • 2048 can be played using vita3k
  • Original/2097/3 can be played using any PSX emulator

There is also BallisticNG, which replicates the various flight physics of the various titles 1 to 1 (excluding Fusion), and faithfully recreates the PS1 aesthetic (right down to the polygons jiggling, if you want that). It has mods, custom tracks, crafts and campaigns. If the old graphics style does it for you, it's basically endless wipeout content.

It's insanely amazing on the deck. I recommend binding the back buttons to discard/use pickups, so you never have to move your thumb off throttle.

Other titles worth mentioning are both Redout games. They have an immaculate sense of speed, though have quite different gameplay systems and track design. (No weapons, strafing replaces air breaks)

Lampoil ,

BallisticNG really is imho the best Wipeout Experience on PC. But if you are more after the adrenaline rush of pure speed Redout is also a great choice!

iturnedintoanewt OP ,
@iturnedintoanewt@lemm.ee avatar

Redout

Lol...I just saw that Redout 2 is going to be free today/tomorrow on the epic store. I'll give it a look, thanks!

a_wild_mimic_appears ,

I saw it free right now and wanted to inform you lol :-)

iturnedintoanewt OP ,
@iturnedintoanewt@lemm.ee avatar

Thanks...RPCS3 seems a bit not too optimized for the Deck yet. Just found out yesterday it doesn't keep up as well as I'd like it to. Wipeout Pure on the PPSPP emulator though...seems to be a port with a few less maps to the PSP, and this one seems to make really good framerates (it indicates 60FPS...but seems a bit not too stable?), even at 10W capped power.

MentalEdge ,
@MentalEdge@sopuli.xyz avatar

Other way around. Pure and Pulse were PSP first, then PS2 and later PS3.

The PS2 port of Pulse is graphically superior, and can be run using PCSX2. HD has the same content.

Instability might be due to shader translation, should go away as more shaders are compiled and cached.

Vita3k for 2048 runs very well (with compilation stutters only at first), and you can get the HD and Fury DLC for it to access the PS3 content (though with lesser graphics).

iturnedintoanewt OP ,
@iturnedintoanewt@lemm.ee avatar

Wow thanks so much for this! I'll look them up this way.

ktec OP , in Retro Arcade Handheld Super Pocket Announced With Classic Arcade Games Galore | Tech Raptor
@ktec@lemmy.zip avatar

As commenters have pointed out this was, in fact, released last year. This does mean that there are video reviews available:

https://youtu.be/YE6pocOhonc

fartsparkles , in Why Low-Res Still Rules for Retro Gaming

So much of this is overwhelmingly influenced by CRT displays. Hbomberguy’s Scanline episode applies here.

MrScottyTay , in Why Low-Res Still Rules for Retro Gaming

I always much prefer to play at the marine resolution of what I'm playing. Not only do i want to have the same experience as of i was using the console but upscaling can often cause some oddities. Especially with 3d games whereas polygons are sharp and any 2d elements are still pixelated. I think that mismatch looks way uglier than the whole screen being pixelated.

just_another_person , in Why Low-Res Still Rules for Retro Gaming

Subjective

Omegamanthethird , in TimeSplitters Looks Set For PS5 Release As Part Of PS2 Classics Line-Up | Retro Dodo
@Omegamanthethird@lemmy.world avatar

I want all of the classics catalog that was made available on the PS3 store to come back. I understand some games have had remasters. But I'd love to see they rest on the PS5.

It can't be that hard, right? Is it just making trophies available for them?

kugmo ,
@kugmo@sh.itjust.works avatar

Are all games on playstation required to have trophies now?

Omegamanthethird ,
@Omegamanthethird@lemmy.world avatar

Not required. But it could be something they have to decide before throwing them on the store. I can't think of any other reason not to do it other than licensing.

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