rdonoghue OP , 2 months ago Hrm. That now has me pondering what sort of "fidgets" usefully contribute to the game rather than detract while a player is not engaged. Note Taking Doodling characters/scene Making the map look nice Sidebar scenes (if non-disruptive) Physical logistics (getting snacks etc) Any other thoughts? (Specifically, looking for positive fidgets. Might ask about neutral ones some other time, depending where the topic goes).
Hrm. That now has me pondering what sort of "fidgets" usefully contribute to the game rather than detract while a player is not engaged.
Any other thoughts?
(Specifically, looking for positive fidgets. Might ask about neutral ones some other time, depending where the topic goes).