pteryx ,
@pteryx@dice.camp avatar

@Silverlion @LeviKornelsen I'm not sure what you're getting at exactly. Do the work for them anyway, thus setting up the expectation that I'll keep doing the work for them, and then pull the rug out from under them?

Essentially, I want to:

  • Set up the expectation that players as their PCs, not the GM, draw conclusions from clues.

  • Give players a sufficient understanding of how to draw conclusions to be capable of actually doing this.

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