pteryx ,
@pteryx@dice.camp avatar

@Silverlion @LeviKornelsen Basically, the rolling-dice-to-find-clues part of things works fine, particularly when combined with the principle of redundant clues and a strong enough GM-side understanding of the mystery's underlying truth to be able to improvise even more clues. It's to the point that I find it profoundly strange that people keep trying to recommend Gumshoe to me, which solves problems that I'm not having and leaves the problems I am having untouched.

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