LeviKornelsen ,
@LeviKornelsen@dice.camp avatar

An older post, copied over to the new blog:

Huge chunks of early D&D were built using the wrong parts of the fiction they were sourced from.

https://levikornelsen.wordpress.com/2024/02/04/the-wrong-parts-of-the-right-fiction/

brent ,
@brent@thecanadian.social avatar

@LeviKornelsen

Sounds like an opportunity for someone to make a new RPG that would compete well, but doing it better. Hope someone takes up the gauntlet!

juergen_hubert ,
@juergen_hubert@thefolklore.cafe avatar

@LeviKornelsen Ironically, there is a real world precedent for "mixed adventuring party" - the groups of would-be treasure hunters from early modern Europe!

And yes, these often had mages or priests for the necessary "treasure magic"...

duelinmarkers ,
@duelinmarkers@hachyderm.io avatar

@LeviKornelsen there's a lot of good GM opportunity here!

Astropub , (edited )
@Astropub@dice.camp avatar

@LeviKornelsen having read many of the sources, I’m always particularly surprised when someone uses terms like “Vancian” or refers to Tolkien when complaining about how D&D presents material. After some discussion it often turns out they’ve never actually read the source material (seriously Tolkien!?!?). I particularly take umbrage with the term Vancian, which does an absolute disservice to Vance’s work by comparing it to a truly lesser effectuation.

Hcobb ,
@Hcobb@spacey.space avatar

@LeviKornelsen The fiction writers played up the strain on the wielder of having one weapon with an agenda, while the games (esp. video games) are take a dozen cursed items, it's all good.

tpherndon ,
@tpherndon@hachyderm.io avatar

@LeviKornelsen So what game, or game flavoring, arises from revisiting the bits that were left behind? Seems like it could be a much more interesting and coherent game setting

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