@thoughtpunks For starters, I want to put aspects and scales of a ttrpg on an autonomy spectrum (among other spectra) with referee/GM fiat on one end and player(s) agency on the other. Different scales and aspects could range from world building and campaign arcs down to interpretation of a rule or lack of enough of a role. It gets more complex and interesting when ttrpgs are like Belonging Outside Belonging (No Dice, No Masters) or are designed to not have a GM. I bristle at simple fiat.