@Anaphory@wandering.shop avatar

Anaphory

@Anaphory@wandering.shop

Geek of computer models; Consumer of speculative fiction; Armchair anthropologist through role playing games.
For science: over at @anaphory

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Quick review of the game system ( wandering.shop )

A bit negative, but I kind of agree that combat should probably have less emphasis in a Solarpunk RPG. I remember from the old days that the Paranoia RPG had a similar situation where combat really wasn't the focus of the game, so they pretty much kept it out of the rulebook and left it to the game master to flesh out if needed.

Anaphory ,
@Anaphory@wandering.shop avatar

@poVoq @JacobCoffinWrites Yes, it is a matter of weight. The website says that role-playing combat “doesn’t work. It’s completely subjective. It takes an incredibly skilled GM to make it interesting or coherent.” And I just think the same holds for social dynamics, economy, moral choice or research. But due to the history of how role playing games came about, often we have combat mechanics (they just seems like a must have for RPG), and rarely is there even advice for those other topics.

Anaphory ,
@Anaphory@wandering.shop avatar

@andrewrgross Pretty much! To be clear: I'm not saying that all of these need rules, but that trusting the GM/the group to make searches interesting, but not fights, is a massive design choice. Somebody mentioned that wants to be an OSR game. For that kind of game, “rules light outside fights” is totally a sensible&obvious design. So I guess I'm just very surprised overall that a Solarpunk game would want to go Old School instead of creating rules for new types of narratives.

Anaphory , to Fiction
@Anaphory@wandering.shop avatar

When there's a new RPG on the block claiming to do , I'm obviously interested. Recently, @FullyAutomatedRPG made its way to me via @fiction so I'm giving it a look. What does it want to do? It wants to be a kind of D&D for Solarpunk – a big kitchen sink game that becomes a cornerstone for the genre. That's… Hm, I like my RPGs written with a lightning focus on telling specific stories, so I feel like I'll be biased against , but let's see. 1/8

Anaphory OP ,
@Anaphory@wandering.shop avatar

@poVoq Thank you! I haven't figured out that part of the fedi nature yet.

Anaphory , to random
@Anaphory@wandering.shop avatar

@alxd On the note of games:
Did you ever encounter any computer games which you would consider ? I remember a discussion here long time ago about (the lack of) solarpunk citybuilders (or citytransformers, more like) – have you noticed anything coming about?

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