@andrewrgross Pretty much! To be clear: I'm not saying that all of these need rules, but that trusting the GM/the group to make searches interesting, but not fights, is a massive design choice. Somebody mentioned that #FullyAutomated wants to be an OSR game. For that kind of game, “rules light outside fights” is totally a sensible&obvious design. So I guess I'm just very surprised overall that a Solarpunk game would want to go Old School instead of creating rules for new types of narratives.