RetroGaming

yokonzo , in The Quest To Preserve Japanese Feature Phone Games

This is a cause I can really get behind, I remember monsters and magic II I think, was on clamshell phones back in the day. That was the first mobile game to ever make me actually cry. Best part is, theres no ads or in app purchases cause that just was not a thing back then

yamanii OP ,
@yamanii@lemmy.world avatar

Thankfully java and Symbian games are well preserved already, was playing Deep 3D last year, a childhood favorite.

MattTheProgrammer , in Finally finished Super Mario Land 2!
@MattTheProgrammer@lemmy.world avatar

Hah! I beat that back in the early 90s when it first came out and again recently using an emulator. It's a great little game!

Rhynoplaz , in Death Knights of Krynn [MS DOS] Intro on Creative Music System/Game Blaster

Probably my favorite piece composed by "The Fat Man".

gandalf_der_12te , in Finally finished Super Mario Land 2!

I looove Nintendo games! I'm probably going to play Zelda: Twilight Princess next. Anyways, congrats on finishing your game!

pastermil , in The Most Ambitious Manga Fighting Game - Jump Ultimate Stars

What the fuck is L (from Death Note) doing in a fighting game??

CosmoNova ,

Have you seen his kick? Anyway I remember it being quite fun, though mostly because of the recognizable assemble.

pastermil ,

You mean the part when he fought with Light while being bound to him?

CosmoNova ,

Yes. Light is in the game too btw.

kratoz29 OP ,

Well, kicking ass I guess ¯\_(ツ)_/¯

swordsmanluke ,

... Befriending his opponent and trying to convince them not to kill him in a tense series of cat and mouse conversations?

djidane535 ,
@djidane535@sh.itjust.works avatar

Not all characters are playable characters.

This game has been released on the Nintendo DS. The idea is to compose your own manga page on the bottom screen with well-known cells from multiple manga. Some cells represent playable characters, some are support characters (doing move as an assist) and others have just passive abilities.

The cells also reinforce each other if they are touching and have « something » in common (eg: from the same manga, or both are the main protagonist of their manga, …).

During the battle, you tap the cells on the touch screen to switch character or call support characters. That’s how they could integrate many characters, even if they do not fight.

Ganbat , in The Legendary Germs (PS1) Has Been Translated to English

Aaaand it's gone. Damn. Anyone got a backup?

yamanii OP ,
@yamanii@lemmy.world avatar

Gone? Got it pre patched from cdromance

Ganbat ,

The original romhacking.net page is gone. Good to know it's still out there, though.

KickMeElmo ,
Aabbcc , in Finally finished Super Mario Land 2!

How many hours did it take? Congrats

Spinny OP ,

Maybe 5 or 6 hours total? One hour was just trying to beat thee Wario level over and over.

JackbyDev , in Finally finished Super Mario Land 2!

I don't think I ever beat it! I got to the final fight with Wario. I figured out I could turn it off right before I would die and not lose my progress. (When you lose all your lives you'd have to redo the boss levels and, you know, get the 6 Golden Coins.)

Kepabar , in Finally finished Super Mario Land 2!

I'll always prefer SML 1.

But I do fondly remember this.

shinratdr ,
@shinratdr@lemmy.ca avatar

I don’t think I’ve ever heard anyone say this.

SML1 was basically just a proof of concept, it’s so short, lacking graphical detail and proper Mario physics. It’s not awful or anything, but if it didn’t have “Mario” in the title it wouldn’t even be remembered today.

SML2 isn’t perfect but it’s one of the best original Gameboy games, and really shines on its own. They don’t even feel like they’re part of the same series. I highly recommend the SML2 DX hack, played it on my Analogue Pocket and loved it, without the slowdown and with colour it’s very fun.

Lycerius ,

SML 1 was my first game, and I love it dearly, but SML 2 is objectively better in almost every way.

Kepabar ,

I think it's a combination of nostalgia and the fact that SML1 had levels, enemies and music that were super unique compared to other Mario games before or after.

SML2 is a better game on the technical side of things but nothing in it blew me away or was memorable enough for me to recall with super clarity like I do with 1.

JackbyDev ,

You're joking

Kepabar ,

Nope.

ShortFuse , in Finally finished Super Mario Land 2!

Here you go everyone: https://youtu.be/ICXltEUJ41U?si=gZnpuN8A85UKyjyC

Exactly what you didn't know you were looking but, in the back of your mind, you really were.

Willie ,

For some reason I thought this was going to have something to do with "Obey Wario, Destroy Mario!"

bighatchester , in Finally finished Super Mario Land 2!

I never finished this game as a kid . I had this with my original no color gameboy. Not sure how my mom paid for it . But she did go to jail one Christmas for shoplifting so maybe she didn't lol .

blusterydayve26 , in Finally finished Super Mario Land 2!

Congratulations! The music will stay with you forever.

samus12345 , in Finally finished Super Mario Land 2!
@samus12345@lemmy.world avatar

The game always reminds me of being in the hospital getting my adenoids removed in 1992.

ChaoticNeutralCzech , in Finally finished Super Mario Land 2!

If you have one of the earlier cartridges, go explore the secret RAM area. It's one of the two games I know where you can do that.
OneShot ram joke

samus12345 ,
@samus12345@lemmy.world avatar

That's pretty interesting! Mario's running through the game's code rewriting it like King Candy in Wreck-It Ralph...except with far less control.

Spinny OP ,

Never knew about this! My copy must be a 1.0 or a 1.1, I was able to explore the memory/ROM :)

tryptaminev , in Finally finished Super Mario Land 2!

Kirbys Dreamland

I remember being addicted to the first one until i managed the hard mdoe w.o. dying once. With that i find SML to also have great replay value.

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