E_T_Smith ,
@E_T_Smith@dice.camp avatar

A new used book store recently opened near me (a wonder in itself, given how rare they've become) and they have an unexpectedly wide spread of gaming materials. Working on my own FASERIP retro-clone, these are well-timed finds. On first read-through, they make it clear how MSHRPG was first and foremost designed as a battle-map game. "Time Trap" is directly just a contrivance to teleport the PCs to different battlefields to face villains of escalating power.

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