E_T_Smith OP ,
@E_T_Smith@dice.camp avatar

@SJohnRoss Thart reminds me: one of the most intriguing qualities of TSR's ramshackle "Conan" RPG, another game from their "universal action chart" family, is that obviously it was originally intended to be another battle-map game, judging by the packaging and several errant references in the texts to things like grids and figure-facings, but something must have gone wildly off the rails in the production process, resulting in ... well, like I said, a really ramshackle game.

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