ben ,
@ben@m.benui.ca avatar

After working fully-remote for Epic for a year, I can't ever imagine going back to work in an office. It's such a wonderful experience for me:
⭐ I can pick up my kid when they finish daycare at 4pm, and fill in the hours at other times, even very late or early in the morning.
⭐ I can do chores or exercise in my lunch break.
⭐ My commute is exactly 0 minutes.
⭐ Our optional zoom room is perfect for jumping in and out of to keep up with information and build friendships with team-members.
#GameDev

bayindirh ,
@bayindirh@mastodon.sdf.org avatar

@ben It's pretty dependent on your life circumstances. If your house becomes a furnace at noon, you live in a hilly area so you can't "just take a walk around", and you don't have a healthy social circle, it can be isolating.

The funny thing is, my office location is where most of my older friends commute too, so I can live a more social life if I (and they) don't work from home, and my office area is also more conductive to jogging and walking around.

So, as you noted, it depends a lot.

ben OP ,
@ben@m.benui.ca avatar

@bayindirh It suuuper depends. Even 5 years ago I would have hated working fully remote. But having a kid completely destroyed my social life so I'm fine with it now 🫠

sinbad ,
@sinbad@mastodon.gamedev.place avatar

@ben I’ve worked from home for 18 years and on the rare occasion I’ve had to work from an office for a week or two, they are really fecking weird, inefficient workplaces. I have no idea how anyone gets anything done there

johnfredcee ,
@johnfredcee@mastodon.gamedev.place avatar

@ben Nice work if you can get it!

isadora ,
@isadora@mastodon.gamedev.place avatar

@ben fully remote is amazing! it definitely also helps a lot when the team already has a hybrid-remote friendly culture (so there are less water cooler conversations and more virtual async chats and calls)

sirjofri ,
@sirjofri@mastodon.sdf.org avatar

@ben I can absolutely second that, working fully remote since 2020 (except for the occasional team day once every few months).

epu ,
@epu@mstdn.social avatar

@ben suggested zoom room to my current team lead since there are a lot of distributed folks, but it hasn’t caught on. Gonna try again.

ben OP ,
@ben@m.benui.ca avatar

@epu it depends on the number of people in the team, people's preferences etc. It's usually more full near deadlines as people are confirming specs, bugs, collaborating

epu ,
@epu@mstdn.social avatar

@ben yeah I’m wondering if stakes are so low for others. Always been helpful for me to listen along and internalize overall direction, pick up tips, chime in etc.

tinfoilboy ,
@tinfoilboy@mastodon.gamedev.place avatar

@ben Whenever I looked at openings with Epic they did not seem to allow for remote. Happy to hear that you could get that arrangement though!

ben OP ,
@ben@m.benui.ca avatar

@tinfoilboy it really depends on the team afaik

ErisCaffee ,
@ErisCaffee@masto.ai avatar

@ben

I hear that loud and clear. After spending 4 years working remote I never want to see the inside of another office again.

ben OP ,
@ben@m.benui.ca avatar

I know it's not for everyone, but at my stage of life and career I love fully-remote!

wirepair ,
@wirepair@mastodon.social avatar

@ben yeah I’ve been doing remote for about 16 years, could not imagine going back to an office.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • random
  • test
  • worldmews
  • mews
  • All magazines