dmtales.com , to random
@dmtales.com@dmtales.com avatar

I have had a bunch of different player-types at my tables over the past few years, and I thought I’d share some of their quirks. This isn’t an “RPG horror story,” though. People have fun in different ways, and I want to celebrate them!

Sometimes a player…

<a aria-hidden="true" class="anchor" id="plays-in-a-game-for-years-and-has-no-idea-what-the-system-is"></a>…plays in a game for years, and has no idea what the system is

This may be the type I grin at the most. Anyone who will sit down at a table, physical or virtual, and roll dice for years on end is someone I appreciate. When players do this while having no idea what game they’re actually playing all I can do is applaud.

<a aria-hidden="true" class="anchor" id="knows-every-aspect-of-how-a-game-is-designed-and-will-make-their-character-all-powerful"></a>…knows every aspect of how a game is designed, and will make their character all powerful

Some folks just enjoy min/maxing their characters, and will pursue this in any system they play.

<a aria-hidden="true" class="anchor" id="will-play-any-system-but-will-almost-never-buy-the-books"></a>…will play any system, but will almost never buy the books

Players of this type want to roll dice and have fun. Investing money in all the books, however, isn’t something that holds interest for them. They tend to be quick studies on the way a game works, however, and will try any game. I’m guessing this is the majority of folks around any table–with some folks picking up new systems faster than others.

<a aria-hidden="true" class="anchor" id="never-plays-a-human"></a>…never plays a human

This player’s catch phrase is, “I play a human in real life every day.”

<a aria-hidden="true" class="anchor" id="is-looking-for-catharsis"></a>…is looking for catharsis

These players use the game to express things they feel they can’t in real life. This need may emerge from past trauma, a miserable job, or even just a bad day at work–but it often is expressed as, “See the thing, hit the thing.” Because everyone needs catharsis at some point, I’m pretty sure most players become this player-type at some point in their journey. I know there are days when I’m happy there are things I can hit in the game. I don’t manage to hit them because dice hate me, but I remain glad they exist.

<a aria-hidden="true" class="anchor" id="keeps-trying-to-use-5e-mechanics"></a>…keeps trying to use 5e mechanics

It’s what these players know, and it’s what they like. But they also enjoy playing so will join any table to which they’re invited. At the same time, they will keep trying to make any game into 5e by trying to get attribute increases or new special moves when they level up. This often isn’t done on purpose, it’s just what they know so it’s how everything gets framed.

In reality, “5e” can be replaced with any system with which a player is most familiar. I’ve just encountered the phenomenon with 5e as the baseline. Grodnards talking about how armor class used to be descending, for example, also fit here.

<a aria-hidden="true" class="anchor" id="just-wants-to-play-5e"></a>…just wants to play 5e

They know what they like, and that’s where they’re gonna stay. They’ll try other systems, but have spent years understanding the nuances of 5e and will get back to it as fast as they can. That’s where they have fun, and since that’s what playing games is all about that’s ok by me. I just don’t get to play with them much since I don’t enjoy running 5e.

<a aria-hidden="true" class="anchor" id="enjoys-the-show"></a>…enjoys the show

They want music, terrain, and lights–the full kit. They also get full into character and spend time developing how their PC acts and speaks. For these players the spectacle of the session is as important as what’s happening inside the world itself. This can be huge fun for everyone, triggering any number of memorable moments, but minimalist setups don’t hit their sweet spot.

<a aria-hidden="true" class="anchor" id="is-a-chaos-demon"></a>…is a chaos demon

In any in-game situation these players will do something odd, bordering on non-sensical. This is often done to provide comic relief for the table, which can be a good thing. Sometimes, however, the chaos can derail serious moments or take attention away from important details. My super-hero character, The Bolt, frees me to play as a chaos demon and it’s a lot of fun. It does, however, take a bit of work to make sure it’s not taking away from other players.

<a aria-hidden="true" class="anchor" id="can-t-lean-into-failures"></a>…can’t lean into failures

Confession time. This was me when I jumped back into the hobby at the start of the pandemic. Dice hate me, and it was frustrating when my paladin swung a sword and missed while the casters all blew up the scene. I can say from experience, however, players who can’t lean into failure miss out on one of the more enjoyable aspects of the hobby–that moment when you have to deal with what happens next.

https://dmtales.com/2024/06/14/different-player-types/

sean , to random
@sean@dice.camp avatar

Searching for some sage GM advice! Boosts appreciated!

From a player's perspective, what does a point crawl (perhaps more specifically: a dungeon point crawl) offer? How would you sell it?

Furthermore, does anyone have any links to blog posts (bonus points if they're knock! articles!!) about point crawls in general? Or any other kind of advice? I'd love to know if there's some wise beginners' tips for running a traditional dungeons as a point crawl as well!

bryanhowie , to random
@bryanhowie@dice.camp avatar

What are the benefits of smaller or larger groups in your game? Does size matter?

https://characteralchemyrpg.wordpress.com/2024/04/28/size-matters/

jendefer ,
@jendefer@dice.camp avatar

@bryanhowie Personally, I find GMing for large groups (4+) more difficult, as there are more people I have to monitor to make sure they are engaged and they are finding things for their characters to do. In our small group games, it's quite easy to flip back and forth between the two players.

With just 2 players, we can focus more on the story being about the characters, as was mentioned in the article.

1/2

dmtales.com , to random
@dmtales.com@dmtales.com avatar

It’s Monday Morning, I’m halfway through my morning coffee and allergy season has begun. As I use caffeine to power through allergy brain fog my synapses are misfiring into oddness. These are random TTRPG thoughts.

  1. I’m about 80% through a sabbatical grant application. The proposed project is to write a TTRPG. So hopefully that’ll happen.

  2. The Ninth World Bestiary is about to make my Numenera table really uncomfortable. Yay.

  3. My last BFRPG session was a bottle episode. It was intense.

  4. I’ve got my Land of Eem review outlined. It’s going to take a bit to edit it, though, so I’ll be recording another video today that’ll go live first.

  5. Ecclesicon badges are on sale. Are you in the Philly/South Jersey area and want to spend a couple of days gaming? Come on out!

  6. I’m in the process of creating mini-golf rules for No Thank You, Evil! This should be interesting.

  7. The Dragonbane Bestiary has entered my review queue. This book is stunning. When my new YouTube payout hits I’ll be picking up the hardbound edition of the core rules.

  8. Dragonbane is going to be my next long-term campaign once my BFRPG campaign winds down.

  9. I had a wonderful conversation with Stephen Grodzicki, the founder of Pickpocket Press. His upcoming game, Tales of Argosa, is an update to the terrific Low Fantasy Gaming. Crowdfunding should launch in March 2024 1!

  10. There are so many games!

  11. Stephen was the first game designer to send me a physical review copy. But I’ll be moving from reviewer to backer for Tales of Argosa because his role under system and luck mechanics are fantastic. <a></a>

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https://dmtales.com/2024/02/26/random-ttrpg-thoughts-13/

SJohnRoss , to random
@SJohnRoss@dice.camp avatar

I started, right away, as a GM with Marvel Superheroes, so this is also the 40th anniversary of me being a GM.

But it'll be about two more years before we hit the 40th anniversary of me being a good one. 😅

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