Early result is promising on optimizing Scheduler for Linux Gaming ( static.sched.com )
Sched_ext Schedulers and Tools GitHub repo.
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Sched_ext Schedulers and Tools GitHub repo.
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similar to other tools. the author says "RustViz is a bit more of a purely educational tool, as code has to be annotated manually, while Boris aims to be more of a development assistance"
I recently made a fairly simple shader heavily inspired by the one used for characters in The Legend of Zelda: The Wind Waker. I've got all my info on how it worked on the GameCube from this amazing video...
Anyone aware of a testing framework hopefully integrating well, and abstracting the shuttle testing functionality?...
publicado de forma cruzada desde: https://infosec.pub/post/8054415...
Hi all,...
This library is responsible for federation in Lemmy, and can also be used by other Rust projects.
Hi! Mles (Modern Lightweight channEl Service) protocol with Rust-based reference implementation is on the path to upgrade to v2. The new version will be simpler and more secure. In case interested how to make the protocol v2 draft even better, please join discussion and comment on !mles. Thanks!
The Rust-based dual-kernel real-time operating system RROS will carry out general tasks represented by tensorflow/k8s and real-time tasks represented by real-time file systems and real-time network transmission on the satellite.
The AWS SDK for Rust is now generally available and supported for production use ... The SDK supports modern Rust language features like async/await, non-blocking IO, and builders. It provides access to 300+ AWS Services, each with their own crate. The SDK works out of the box using sensible defaults but it’s also extensible,...
I find that a lot of libraries tend to be Linux-focused and generally kind of ugly on Windows, so what do you use when you want to make something that looks nice and performs well on Windows?...
This is the new release of Axum, the first to use the also newly-released hyper 1.0.
Interesting stack
A nice and long read about the history of async Rust. Gives a nice set of reasons for why it is as it is now....
Transcript...
This is the resource I've been looking for. I'm working my way through the book but it gets in the weeds really early. It's all fun and games and then chapter 4 just hits like a brick wall. Amos does a tremendous job explaining the why behind things, in a more wheels to the pavement way.
Spacebar is an already existing, open-source reimplementation of the Discord.com API. Chorus aims to provide tooling to write software for and with Spacebar, using Rust....
Here are mine so far:...