I found this random indie steam game that had a PDF for a video Game manual, something that looked really time consuming to make. But the game had like 20 steam reviews and wasn't rated very well.
Tunic uses the idea of a video game manual in such a wonderful way. Its not just a “hey this is what the buttons are, the interface is and a couple of character bios” kind of manual. The devs have made it a core part of the games experience as it guides you through literally the whole game and its secrets without even telling you that’s what it’s doing.
If you’ve not played it you need to experience it for yourself, it’s brilliant.
Like others have said, any file can be dangerous. You need to be diligent in picking where your ROMs come from, if it's a sketchy site don't use it.
That being said I've been doing similar activities since I was like 12 years old and have got a virus exactly once, and it was completely my fault for not listening to my gut (disregarded some red flags because I really wanted something to work.)
For emulators which use recompilation techniques, I suppose it's technically possible to make them execute malware. But writing your malware in legacy XBox/PlayStation code to embed it in roms would also make it some of the most sophisticated in history just to infect a handful of retrogamers so I think it's very unlikely..
Search for some emulating communities and see what sites they have recommended. The ROMs aren't dangerous, but there are dangerous sites that promise ROMs.
It was great because the 3 buttons that were around the diamond (a la GameCube) were programmable and supported macros. Made street fighter stupid easy.
Instead of three grips like a normal n64 controller, it had two. It combined the left and middle grips into one. So the d pad, analog stick, L, and Z buttons were all on one grip. I don't know how the economics would hold up today, but they were great for me back then.
The N64 Hori Pad or he SNES Scoremaster. Not sure if the Scoremaster counts, as it's an arcade stick but I really like how it looks like the console itself.
The Mad Catz Dreampad for the Dreamcast is the only 3rd party controller I've ever encountered that's better than the original. Better grips, extra face buttons for fighters, a nicer analog stick. The whole thing just felt really high quality. The exact opposite of what you'd usually expect from Mad Catz.
Only issue is for whatever reason the white ones have a crooked d-pad. All the other colors are fine.
Mad Catz will surprise you.
They got tapped to make the Rock Band keytar and they knocked it all the way out of the park by making a genuinely good midi controller that just happened to also be a video game controller.
Keep in mind, they could have phoned it in and not lost a cent, because what does Rock Band need? Four buttons? Red yellow green blue? Nope, here's 25 velocity-aware keys and a DIN port, and that's just for starters.
Here's a decent write-up I found: https://cdm.link/2010/10/hands-on-rock-band-3s-keytar-a-surprisingly-serious-80-midi-keyboard/
I was a big fan of the ASCII Grip back in the Playstation 1 days. Used to sit in my room all night playing Final Fantasy Tactics with one hand, and chain-smoking with the other. Not the best time in my life, but at least the controller was top notch.
May want to look into insignia too, its a xbox live replacement, its still a WIP and doesn't support some games, including halo 2 unfortunately, but the games it does support work very well
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