I don't think I ever beat it! I got to the final fight with Wario. I figured out I could turn it off right before I would die and not lose my progress. (When you lose all your lives you'd have to redo the boss levels and, you know, get the 6 Golden Coins.)
I loved that game. I'd recommend Link's awakening next. It's completely different, of course, but it's another great adaptation of something familiar for the gameboy.
Funny you say that, I took a break from Link's Awakening to play Super Mario Land 2. Trying my hardest not to use a walkthrough but some of the late game dungeons are pretty tough compared to LTTP.
They are, yeah. I don't sweat walkthroughs anymore. I'm about 20 years too old to have enough time to wander around frustrated. I give it a go, and look for a hint when I can't figure it out.
The Mad Catz Dreampad for the Dreamcast is the only 3rd party controller I've ever encountered that's better than the original. Better grips, extra face buttons for fighters, a nicer analog stick. The whole thing just felt really high quality. The exact opposite of what you'd usually expect from Mad Catz.
Only issue is for whatever reason the white ones have a crooked d-pad. All the other colors are fine.
Mad Catz will surprise you.
They got tapped to make the Rock Band keytar and they knocked it all the way out of the park by making a genuinely good midi controller that just happened to also be a video game controller.
Keep in mind, they could have phoned it in and not lost a cent, because what does Rock Band need? Four buttons? Red yellow green blue? Nope, here's 25 velocity-aware keys and a DIN port, and that's just for starters.
Here's a decent write-up I found: https://cdm.link/2010/10/hands-on-rock-band-3s-keytar-a-surprisingly-serious-80-midi-keyboard/
I never finished this game as a kid . I had this with my original no color gameboy. Not sure how my mom paid for it . But she did go to jail one Christmas for shoplifting so maybe she didn't lol .
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