FYI, retro means something new with inspiration from the past. The word you’re looking for is vintage.
Setting that aside, it’s gotta be the SNES. The games from that generation have aged far more gracefully than the early 3d games of the fifth and sixth generation consoles.
In german this differentiation is only valid for furniture (and sometimes clothing), everything else is always just Retro. 😮💨 People are unwilling to change their minds on that.
I had that discussion often enough to give up and just accept it.
Sometimes neo-retro is used for inspired new stuff, seems to be easier to create new words the to use the correct ones it seems. 😫
I found this random indie steam game that had a PDF for a video Game manual, something that looked really time consuming to make. But the game had like 20 steam reviews and wasn't rated very well.
I could definitely see this with the map layout and whatnot. Obviously they’ve had the entire super Mario bros (+, 2, etc) series throughout their modern consoles but wonder really, to me, brings back the “woah look at all these new places” type feel back
Say what you will about Nintendo but you gotta admit them keeping around this franchise and keeping it “hot” is pretty impressive
The device looks like it'll be good to play most games upto the PSP. While I can suggest the usual suspects, Super Metroid, Metroid 4, SotN, Pokemon I'm going to suggest odd-ball games which I like
Game Boy
Super Mario Bros Deluxe (NES Mario 1 & JP Mario 2 with saves and bonus features)
Harry Potter 1,2,&3 (Turn Based RPGs, bit rough but an excellent sound track)
Mickey's Speedway USA (made by Rare, fantastic soundtrack, top down racer, GBC game so controls are wonky)
GBA
Crash Nitro Kart (smoother and plays better IMHO than Super Circuit, controls require some patience to master)
Spongebob Squarepants the Movie the Game (Made by Wayforward, and is better than I'd expect a license game to be)
Jurassic Park Operation Genesis (Zoo tycoon with Dinos on GBA)
Genesis
Ren & Stimpy Stimpy's Invention (beautiful and painful platformer)
TMNT Hyperstone Heist (Turtles in Time, but legally distinct so Nintendo didn't sue)
Scooby-Doo Mystery (A point and click adventure on the Genesis, yes they made one)
I got a retroid pocket 3+ for Christmas. Loaded it up with JRPGs, but this list seems like some fun games to play when I finish one so I don't burn out on that genre. Thanks a lot!
I feel most games we have today are just reskins of open world/action rpg lol.
I am in the middle of a game session of Breath Of The Wild and I wanted something fresher and more action packed (and with a badass soundtrack) and I picked up almost blindly Nier Automata, it is kinda what I was looking but still open world and action RPG haha, my bad for not doing the proper research though.
Spongebob Squarepants the Movie the Game (Made by Wayforward, and is better than I'd expect a license game to be)
I liked the movie, and you remind me of those days when I was less critical about licensed games lol.
You got my attention with this recommendation.
Rugrats Search for Reptar
I remember I played briefly a game that had like lots of mini games, I don't think that is thst one, and I definitely don't know which should be better.
The Emperor's New Groove (3D Platformer that's aged a lot better than it should've)
I'm gonna take your word on this, also liked the movie but never got to play it, but oh boy PS1 had some good licensed platformers (Toy Story 2 is my favorite).
yes they ported a PS3 game to a portable with less power than a PS2, and it's not half bad)
I'd like to add Dante's Inferno and Split Second to this list.
For the rugrats game. This one is a 3d platformer with some mini games. It mirrors actual episodes of the show. I believe there is also an Angelica game which is a mini games collection only.
I haven't played most of these, but I will gladly add an endorsement to the early Harry Potter games. They often only tangentially related to the movies, but they had some awesome mechanics, and played into the full story really well.
Haha yes definitely not original. I put an IPS screen in it over Christmas. Gave me the push I needed to revisit the GB library on semi-official hardware.
Oh it's night and day. It's really made me appreciate the DMG library. It has a dot matrix mode that emulates the grid of the OEM screen. I flip back and forth from time to time.
When I was a kid I bought one of these weird magnifying lens/lighting attachments for my game boy so I could play it when I was supposed to be asleep. I know what you did somehow desecrates the historical hardware but if I had the opportunity to get that mod in 1990 then I would’ve done whatever I could to afford that backlit screen!
I don't think I ever beat it! I got to the final fight with Wario. I figured out I could turn it off right before I would die and not lose my progress. (When you lose all your lives you'd have to redo the boss levels and, you know, get the 6 Golden Coins.)
I loved that game. I'd recommend Link's awakening next. It's completely different, of course, but it's another great adaptation of something familiar for the gameboy.
Funny you say that, I took a break from Link's Awakening to play Super Mario Land 2. Trying my hardest not to use a walkthrough but some of the late game dungeons are pretty tough compared to LTTP.
They are, yeah. I don't sweat walkthroughs anymore. I'm about 20 years too old to have enough time to wander around frustrated. I give it a go, and look for a hint when I can't figure it out.
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