vampiress ,
@vampiress@eigenmagic.net avatar

I figured out the xcode issue. Just not the solution.

So, the engine xcodeproj in its own git submodule gets added to the game xcode project.

It works fine.

But on my M2 MacBook Air, same Xcode version, it expects the relative path name of the embedded xcodeproj to be one level shallower.

Like
../lib/sapphia/[blah]
rather than
../../lib/sapphia/[blah]

So odd.

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