I'm an American who is reasonably well traveled (though I haven't been to Europe yet) and really wants to be less ignorant about these things than most of my countrymates so I spent a amount of time trying to figure it out before looking at a map and reading the comments. I did not. I guess I'm still that American. But I'll keep trying not to be.
this is me voicing my dissent against the moldy posts rule, including restricting them to mondays. unless presented with a very clear set of examples that we can all (or majority) agree on, i think there’s no real utility to the rule and it just makes me afraid to post an image that i find genuinely funny.
on a level of pure aesthetics, it also just has a gross feel and i don’t want to log in on mondays to the word ‘moldy’ all over my feed ☹️
@moss please reconsider this rule or provide more information on the kind of content you intend on removing. i believe this choice to be contra to the spirit of 196.
Pretty steep, it's software aimed at professionals, and it shows. There are a few tutorials from Black Magic design where you can download the source media and follow along, which I found very useful.
I found you really need to spend a few evenings learning the software before you actually edit anything.
I really hope Pocket Pair is in it for the long run and carefully manage their success to create new popular series. However, the cynic in me thinks they're going to release as many titles in early access as they can before people realize none of them are ever being finished by the devs who are now multimillionaires and have no financial incentive to continue.
Palworld is $30 on steam. It’s a litttle expensive for an indie game but I’ve gotten my money’s worth already. It’s not perfect but I wasn’t expecting a AAA title. Honestly I’m just impressed multiplayer works as well as it does. I also appreciate that they didn’t shoehorn any awful cutscenes in. No story > bad story. It also runs pretty great, even though my computer is older and I’m using proton/linux.
Compare Pokémon scarlet, $70. Laggy. Unpolished. Missing features from previous games. Unskippable cutscenes with characters just standing around talking to each other. Boring basic story. Nothing to do at the end of the game (no battle tower). No new fun features (the open world feels empty and ugly, compare BotW/TotK). It’s too open, there is no Mt Moon to get lost in.
Even if the team makes no further improvements I’m still having fun with palworld. I don’t see myself ever replaying scarlet.
Right, and is OP saying buying another Pokemon game will make gamefreak actually put effort in? Like why would it work the 10th time when it failed the first 9 times.
Gamefreak doesn't put effort in because they don't have to. Fans will continue to buy them regardless of quality.
I'm playing stuff I actually enjoy like Cassette Beasts. I'm hyped for the upcoming Beastieball too. I tried TemTem but it felt too much "Mobile" for me for a lack of better terms.
I'm pointing out that it's funny to me that fans of Palworld got angry at the very thing Pokémon fans got angry at Gamefreak for (Namely, spreading their team thin on Little Town Hero)
I don't think my buying habbits are going to communicate anything to a company. I buy what looks fun to play. "Real" pokemon games look like a worse and worse buy, and that's just how it is. I don't expect them to change their development cycle at all.
At best, I hope Palworld's (and cassette beast's) success attracts better companies to make their own version. If this lights a fire under gamefreak's butt I will be extremely (and happily) surprised.
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