I have recently been playing with llamafiles, particularly Llava which, as far as I know, is the first multimodal open source llm (others might exist, this is just the first one I have seen). I was having it look at pictures of prospective houses I want to buy and asking it if it sees anything wrong with the house.
The only problem I ran into is that window 10 cmd doesn't like the sed command, and I don't know of an alternative.
It's free / libre software, which is even better, because it gives you more freedom than just 'open-source' software. Make sure to check the licenses of software that you use. Anything based on GPL, MIT, or Apache 2.0 are Free Software licenses. Anyways, together monkey strong 💪
For example, ask GPT4 for an example of cross site scripting in flask and you'll have an ethics discussion. Grab an uncensored model off HuggingFace you're off to the races
Requires cuda. They’re essentially large mathematical equations that solve the probability of the next word.
The equations are derived by trying different combinations of values until one works well. (This is the learning in machine learning). The trick is changing the numbers in a way that gets better each time (see e.g. gradient descent)
Also check out LLM Studio and GPT4all. Both of these let you run private ChatGPT alternatives from Hugging Face and run them off your ram and processor (can also offload to GPU).
Mistral is thought to be almost as good. I’ve used the latest version of mistral and found it more or less identical in quality of output.
It’s not as fast though as I am running it off of 16gb of ram and an old GTX 1060 card.
If you use LLM Studio I’d say it’s actually better because you can give it a pre-prompt so that all of its answers are within predefined guardrails (ex: you are glorb the cheese pirate and you have a passion for mink fur coats).
There’s also the benefit of being able to load in uncensored models if you would like questionable content created (erotica, sketchy instructions on how to synthesize crystal meth, etc).
Just the substrate. I use the syringes I buy online because it’s the easiest method for me. I’m not actually sure pre-colonized would be “legal” for my “microscope” hobby. Ahem.
Mostly it’s just B+, which I enjoy and it’s simple to grow. Golden Teacher was also easy, but the yield was less.
I'd also recommend Oobabooga if you're already familiar with Automatic1111 for Stable diffusion. I have found being able to write the first part of the bots response gets much better results and seems to make up false info much less.
i heard dihydrogen monoxide has a melting point below room temperature and they seem to find it everywhere causing huge oxidation damage to our infrastructure, its even found inside our crops.
I can't find a way to run any of these on my homeserver and access it over http.
It looks like it is possible but you need a gui to install it in the first place.
Businesses don't make themselves cheaper for consumers even if they get a chance to cut their overhead. I just don't see businesses ever do that. Profits "rise" and they circle-jerk about how great they're doing.
I'm more interested in getting access to FOSS, indie apps, and apps that Apple is too afraid to be associated with, such as emulators and apps that feature adult content.
This article seems like Apple had to sign off on it before it was published. Having multiple stores from which to choose will certainly lead to lower prices. The best example of this is gaming. Closed systems of digital purchases like Xbox or Nintendo Switch stores almost always have higher prices than the exact same game on PC. Of course on PC I can buy from the ubiquitous Steam, the Microsoft store, Epic, GOG, UBI, EA, itch.io and others. If PC were like an iPhone I would only be able to buy from Microsoft and MS could demand a cut of every game sold outside of their walled garden.
The fact this writer claims developers would be nothing without Apple is laughable. If Apple closed up shop tomorrow we'd still want and use apps. Apple is not the reason we use apps, they are only a platform that can run the apps we already use.
They mean the handset price will go up, since Apple will no longer be able to suck as much app store money from you
Though I don't expect many people to take advantage of their new freedom - look at the number of Android users who have ever side loaded apps, or used a store which didn't come with their phone
You might not like the 27% cut, but that’s only fair, and I explaind this time and again about Apple apps and services. Like iMessage, the App Store is a proprietary Apple technology.
Yes, it’s a storefront that makes apps available on iPhones. And the iPhone would be worthless without them. But the apps themselves and the revenue streams they generate for developers would not exist without the iPhone, iOS, the infrastructure that supports them, and the years of development Apple has put in. All of that cost money to make, and Apple is now just capitalizing on all that.
Anyone in Apple’s place would do the same thing. And indeed, other marketplaces have similar commissions.
WTF kinda bullshit is this? If there was literally any other way to install an app I would agree, but there's not.
Yes, it costs money to run the app store. Probably about 1% of that 27% would cover it.
Yes, it costs money to build iphones and iOS, but Apple is not a charity. They don't hand them out at the mall. They charge exorbitant prices for them.
If you are a developer, what right does Apple have to seeing your finances for all purchases made in the app that they sold on their store?
It's a commission for sales that came from the app, meaning from Apple's platform, where they have roughly one billion above-average income users with a reputation for buying apps and subscriptions.
It's also worth keeping in mind that there are different ways of monetizing platforms, none of which are necessarily morally better or worse than the other. Microsoft's IDE, Visual Studio, is $45 or $250 per user per month (so $4500 annually for a team of ten). Xcode, Apple's IDE, is free. A business can offer its apps on the App Store, which also serves the files, for a grand total of $99/year.
I'm still kind of sceptical about this. You could always install custom apps onto your iPhone as long as you had a Mac and you had the source.
I'm imagining that you now still need everything, except that you can install packaged apps. I'd love if it was different/like on android, but the past has shown us that big companies often know their ways around.
You could but you also had to reload them every 2 weeks which is a real PITA, or pony up the $100. And keep Xcode up to date which uses a ton of space.
Nice! I hope this will create a similarly great FOSS privacy-first ecosystem as F-Droid has done for Android. Some of the apps on there are really high quality. And amazingly small and efficient. It's really cool how much you can do if you don't waste 90% of your time spying on the user. Which goes for Android and iOS store apps almost equally.
Do we know if this is going to be implemented per device or it's done via geolocation or something? I skimmed the article, didn't seem to say besides "don't get excited if you're outside of Europe" or something to that effect. Basically wondering if this benefit can be gained in the future by importing a phone.
My dislike of Apple is... decades old. But Google sucks too. I need to dig into how Apple treats privacy (someone mentioned that it might not be great on another of these posts) and see how the software ecosystem outside of the Apple store shakes out. I'm hopefully several years out from needing a phone replacement, so I can wait and see how it goes.
Well Google sucks but at least they opened the door to sideloading and open-sourced Android so things like Graphene and LineageOS exist. You don't have to put up with the spying. Apple spies less, but whatever is there is unavoidable right now. Same with controlling what you're allowed to put on your phone.
I bought my first Android phone in late 2010. Its 600 MHz single-core CPU just barely ran a GBA emulator at playable speeds. The screen wasn't multitouch and a bug in the operating system (fixed about a year or two later by the manufacturer) meant that any time the screen was being touched, CPU load would shoot up to 100% and everything slowed down to a crawl, which meant I could only play turn-based titles. That's how I discovered Advance Wars.
On a related note I was recently incredibly impressed to see how well Dolphin Emulator runs GameCube and Wii games on Android, though even fully working touch controls aren't really viable for anything other than glorious turn-based combat!
PS2 emulation is my recent surprise. If you have a powerful enough device, then AetherSX2 will run games extremely well on it. Less powerful devices can still run PSP games using the remarkable PPSSPP emulator.
Then there's the whole business of emulating Windows PCs. There's a number of impressive apps that can be used to play even fairly new titles. I believe Winlator is the latest.
I've only used it with older games so far, but it works really well already. If you don't mind a bit of fiddling with the configuration, I highly recommend trying it out.
Edit: ETA Prime's video on the emulator is a few months old already, but it's a good starting point:
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