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stjepanlukac

@stjepanlukac@mastodon.art

Scientific Illustrator & Concept Artist (he / him)
Master of Arts in Design – Knowledge Visualization

Background in economics and knowledge visualization. Interested in history, archaeology, data visualization, animation, collaborative storytelling and writing.

Speaks English, German, Croatian and basic French

#scientificvisualization #history #archaeology #illustration #dataviz #art #conceptart #books #animation #ttrpg #activism

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stjepanlukac , to random
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Question to the D&D crowd: I'm currently prepping some D&D sessions and I remember someone (I think it may have been Mike Shea/ @slyflourish ) mention something like "Cat Doors" to teleport between locations, along with some other GMing techniques to cover great distances in-game in an engaging way.

Do any of you know in what publication he describes those?

stjepanlukac , to random
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Do you guys know of any good Spotify alternatives that are less data-grabby and not as joe rogan-y?

stjepanlukac , to random
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This year I might be able to run another Halloween adventure. Last year I had to pause due to uni taking up a lot of my time.

The ideas so far:

  • [Alien RPG] The characters are asked to retrieve crucial data from a space station that has gone radio silent.
  • [Call of Cthulhu] Friends visit a secluded, English village during Samhain. Think "Midsommar", but autumnal vibes.
  • [Kids on Bikes] The characters investigate the disappearance of one of their friends. Think "Stranger Things".

stjepanlukac , to random
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D&D idea: Signature ability.

The PC has a defined signature ability that is summarized in a word or sentence, i.e. "Connection to the Dead", "Animal Kinship" or "Mastery over Air".

The player can describe how their PC wants to use this ability (as an action, bonus action or reaction), and the DM sets a DC for the suggested form of usage. The player rolls 2d12, one hope and one despair d12. If the sum hits the DC, the action succeeds. If the hope die roll was higher, […]

stjepanlukac , to random
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WotC's statement on the use of AI in their products (from December 2023) vs Hasbro's statement on the use of AI in their products (from March 2024).

What a difference 3 months can make.

Let's also not forget that, despite a significant increase in revenue, Hasbro laid off 20% of their workforce (1'100 people) in late December of 2023.

For all their talk of responsibility and fairness, they don't seem to be clinging to those ideals too hard.

WotC's statement on AI: For 50 years, D&D has been built on the innovation, ingenuity, and hard work of talented people who sculpt a beautiful, creative game. That isn't changing. Our internal guidelines remain the same with regards to artificial intelligence tools: We require artists, writers, and creatives contributing to the D&D TTRPG to refrain from using Al generative tools to create final D&D products. We work with some of the most talented artists and creatives in the world, and we believe those people are what makes D&D great.

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  • stjepanlukac OP ,
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    @LeviKornelsen I tried to find the date when it was posted, but to no avail. However the statement is still up-to-date as it is being referenced on https://newsroom.hasbro.com/ (bottom right of the page)

    stjepanlukac OP ,
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    @LeviKornelsen Cox's interview is also worth reading (as pointed out by Thought Punks)

    https://dice.camp/@thoughtpunks/112157547785569607

    stjepanlukac , to random
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    Recently found myself thinking that Hasbro is essentially trying to turn D&D Beyond (DDB) into Amazon for D&D.

    Their shift towards digital content, and raising prices for print products, means, you'll "have to shop" at DDB. Them "allowing" 3rd party publishers onto the platform means Hasbro gets to dictate the terms of how they sell their products and how much of a cut they take. […]

    stjepanlukac OP ,
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    DMs Guild provided an option for creators to publish their D&D products through WotC, but even there, you'd hand over 50% of your revenue to Hasbro.

    One way to circumvent this, was Kickstarter or Patreon, which they tried to kneecap by changing the OGL, so that anyone using the licence (and making a somewhat decent amount of money) would have to pay royalties to Hasbro.

    Luckily, this didn't go through, but I doubt we've seen the last of it. […]

    stjepanlukac OP ,
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    It's not a coincidence that they hired Cynthia Williams, who formerly worked at Amazon and was responsible for the growth of their e-commerce infrastructure, as President of Wizards of the Coast and Digital Gaming.

    To me, this appears like an attempt to monopolize D&D via DDB. You don't really own your purchases, you lease them (thereby making them available to your groups) though subscriptions. […]

    stjepanlukac , to random
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    DM Advice: D&D spells from previous editions make for great rewards. They're also an easy way of creating effects for homebrewed magical items.

    They can also serve to enhance the gameplay and atmosphere of specific settings (such as Ravenloft, who had its own set of spells in earlier editions).

    stjepanlukac , to random
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    Friendly reminder that if I paid you $1'000 every day, it would take you 2.74 years to become a millionaire. It would take you 2739 years to become a billionaire.

    Meaning, if someone had started to give you $1000 in 715 BC (680 years before the Roman Empire even started), you would now have 1 billion dollars.

    For comparison, Elon Musk's net worth is 251.3 billion dollars. Bezos' net worth is 168.4 billion dollars.

    There are no good billionaires. They're all criminals and oppressors.

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