Father, tinkerer, game developer.
I get bored of things easily, but frequently am into: design of all sorts, programming, meditation, 3D printing, hobby electronics, life logging, urban planning, smart homes, philosophy, homeschooling, music creation, sleep, generative art and procgen, and various political stances that I hold too loosely to bother naming.
I was a developer/designer/team lead on Don't Starve and Oxygen Not Included, which I'm quite proud of.
Location: chair.
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