@Haijo7@snac.haijo.eu avatar

Haijo7

@Haijo7@snac.haijo.eu

Computer enthusiast from 🇳🇱, libre software and (retro & indie) video games.
He/him, cis het.
Game and software dev.
I hack all of my game consoles.
Privacy advocate. Anti big tech/FAANG.
I generally prefer music from the 20th century.
Learning to play piano.
ANSI C is the best programming language.
Jung personality type is ISTP.
I have several mental disorders.

This profile is from a federated server and may be incomplete. For a complete list of posts, browse on the original instance.

rodbotic , to random
@rodbotic@kind.social avatar

So on my way home a porsche did a U-turn into my bikelane. it broke my wrist and damaged my knee.

I am down for 3 weeks. any one handed game recommendations?
for #steam or #switch ?

#BikeTooter #bikeNite #PaintedLinesAreNotGoodEnough

Haijo7 ,
@Haijo7@snac.haijo.eu avatar

@rodbotic Any traditional RPG should be playable, lots of puzzle games and maybe classic sonic games.

Final Fantasy VII is still one of the most praised RPGs in existence. The remake is not an RPG, so keep that in mind.
If you like psychological horror, Omori is really good. It was heavily inspired by Earthbound and Yume Nikki. It's an RPG maker game.
Any mainline Pokemon game. People generally seem to prefer the older games in the franchise.
There are lots of romhacks for the pokemon games as well, but they vary greatly in quality.

Like, bbbhltz suggested, Baba is you. Not sure how to explain the game, but it's very enjoyable.
OneShot is a great puzzle game as well. It might also qualify as a psychological horror game, but it is much more sane than Omori.

And the classic sonic games (the ones originally released for the sega megadrive/genesis and mega/sega cd) as well as sonic mania can technically be played with one hand. the games only uses one action button and the d-pad

aral , to random
@aral@mastodon.ar.al avatar

If you see the AGPL licenses on my free and open source work and you think “damn you, I can’t use this to enrich myself or my corporation without sharing back what I’ve built on top of what you’ve freely shared and thus contribute to cultivating a healthy commons where others might enjoy the same benefits from my work that I want to obtain from yours” (a) you really have long-winded thoughts and (b) well, you already see the flaw in your reasoning.

Haijo7 ,
@Haijo7@snac.haijo.eu avatar

I'm procrastinating on a video game engine. Some time ago I realized that what many game console manufacturers do is incredibly stupid.
I want to be able to create a game and release the code under a GPL license, but the development kits for many game consoles are proprietary and require developers to sign a non disclosure agreement before they can use it.
If I accept people's contributions I can only add these to releases on open platforms.
Or I'd need to find some kind of workaround, like putting any code that interfaces with any game console API in a separate binary or library. It's easier just not to release a game on consoles at this point.

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