SubplotKudzu , to random
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Today in my V&V musings for the New Salem setting, we tackle the crown of thorny problem of Revivification as a standard power, and how to scale it down to make it more Silver/Bronze Age appropriate.

https://subplotkudzu.blogspot.com/2024/05/new-salem-renaissance-life.html

SubplotKudzu , to random
@SubplotKudzu@dice.camp avatar

A bonus New Salem/V&V Blog Post today to make up for not having the magic table ready for yesterday's post. More on directly modifying the V&V random generation table to bring the powers you want to see in the world.

https://subplotkudzu.blogspot.com/2024/04/new-salem-renaissance-new-magic-table.html

SubplotKudzu , to random
@SubplotKudzu@dice.camp avatar

Today's V&V post is also a Gamma World post (and a mystery RPG thanks to a friend of the Blog post!) with lookng at how these games generate your PCs mutations. Short form is all of them have their charms and there's some surprising things in GW1E

https://subplotkudzu.blogspot.com/2024/04/on-generation-of-mutations.html

SubplotKudzu , to random
@SubplotKudzu@dice.camp avatar

New Salem: Renaissance deep dive into Villains & Vigilantes rules takes a new turn with starting to look at how Experience Points are calculated, what it means to the game world, and how it applies to New Salem.

https://subplotkudzu.blogspot.com/2024/02/new-salem-renaissance-mechanics_6.html

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