@freezr I'm always hesitant to mention big project devs like this because I don't want them to get spammed with unnecessary notifications anymore than they already are.
However, @snarfed.org@snarfed.org is the man to question. (hope this doesn't cause a spam attack Ryan😬 )
At work I have a Win10 server with 10Gbps NICs and I try to subscribe to a 100Mbps UDP multicast group. That works, but I am losing more packets than tolerable. Linux servers on the same network and similar task do just fine, so I can rule that out as a culprit. How can I methodologically debug this (no windows jokes please)?