General Programming Discussion

KDGpu 0.5.0 released: Vulkan wrapper now has OpenXR integration and more ( www.kdab.com )

Since we first announced it last year, our Vulkan wrapper KDGpu has been busy evolving to meet customer needs and our own. Our last post announced the public release of v0.1.0, and version 0.5.0 is available today. It’s never been easier to interact with modern graphics technologies, enabling you to focus on the big picture...

Computer Scientists Invent an Efficient New Way to Count ( www.quantamagazine.org )

Traditionally, algorithms for counting distinct items in a stream of data would store all the items. A new algorithm, called CVM, uses randomization to estimate the number of distinct items with minimal memory usage. The trick is to keep track of items by recording them and then randomly deleting some. The probability of an item...

Third edition of Programming: Principles and Practice Using C++ by Bjarne Stroustrup released ( www.stroustrup.com )

"Programming: Principles and Practice using C++ (3rd Edition)", aka PPP3, is an introduction to programming for people who have never programmed before. It will also be useful for people who have programmed a bit and want to improve their style and technique - or simply learn modern C++. It is designed for classroom use, but...

Khronos Releases OpenXR 1.1 to Further Streamline Cross-Platform XR Development ( www.khronos.org )

The Khronos® Group, an open consortium of industry-leading companies creating advanced interoperability standards, announces the immediate availability of the OpenXR™ 1.1 specification. This release evolves the widely adopted OpenXR open API standard for high-performance, cross-platform access to VR, AR, and mixed reality...

Embedding the Servo Web Engine in Qt ( www.kdab.com )

While the task of writing a brand new standard-compliant browser engine is infamous as being almost unachievable nowadays (and certainly so with Chromium coming in at 31 million lines of code), the Rust ecosystem has been brewing up a new web rendering engine called Servo. Initially created by Mozilla in 2012, Servo is still...

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