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New language promises to reduce compilation times by using all threads and gpu cores available on your machine. What's your opinions on it so far?
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New language promises to reduce compilation times by using all threads and gpu cores available on your machine. What's your opinions on it so far?
Most of the stuff went over my head, Why should I care that C is no longer low-level? What exactly is considered close-to-metal in today's time, apart from binary and assembly?
Traditionally, algorithms for counting distinct items in a stream of data would store all the items. A new algorithm, called CVM, uses randomization to estimate the number of distinct items with minimal memory usage. The trick is to keep track of items by recording them and then randomly deleting some. The probability of an item...
Andrzej Janik has released ZLUDA 3, a new version of his open-source project that enables GPU-based applications designed for NVIDIA GPUs to run on other manufacturers’ hardware. The wrapper technology is designed to enable existing applications to run on new hardware unmodified, without the need for any work on their...
cross-posted from: https://lemmy.ml/post/4908824...
ffplay -f lavfi -i life=s=400x300:mold=10:r=30:ratio=0.1:death_color=#C83232:life_color=#00ff00,scale=1200:800:flags=32...
cross-posted from: https://lemmy.ml/post/17978313...
"Programming: Principles and Practice using C++ (3rd Edition)", aka PPP3, is an introduction to programming for people who have never programmed before. It will also be useful for people who have programmed a bit and want to improve their style and technique - or simply learn modern C++. It is designed for classroom use, but...
While the task of writing a brand new standard-compliant browser engine is infamous as being almost unachievable nowadays (and certainly so with Chromium coming in at 31 million lines of code), the Rust ecosystem has been brewing up a new web rendering engine called Servo. Initially created by Mozilla in 2012, Servo is still...
AMD's HIP Ray-Tracing library "HIP RT" has been one of the few projects under the GPUOpen umbrella that starts off as closed-source software but then is eventually open-sourced... That happened now with the HIP ray-tracing code becoming publicly available.
Vulkan 1.3.279 debuted on Friday with many fixes/clarifications to the specifications plus one new extension. The VK_NV_raw_access_chains extemsion should allow for more efficient shaders compiled from HLSL sources.